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Old 06-06-2008, 02:02 AM
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WiiWare developer shares rejection letter

Since they announced WiiWare, Nintendo has presented the service as the most "open" of the console game download stores. At the WiiWare GDC keynote, Nintendo's Takashi Aoyama ended his presentation with an email address and an invitation for developers big and small to get in contact with NOA and get started. However, Xiotex Studios' experience paints a different picture, one of restricted access to WiiWare development and space, and a lack of willingness to allow new developers on the console.

According to the company's blog, they applied for WiiWare developer status and were rejected. They've posted the rejection letter, which states that the company "looks for relevant game development experience" in addition to staffing and business criteria. The Xiotex blogger, Byron, points out not only that he had basically been courted by Nintendo at a WiiWare event earlier this year, but that he had specific experience developing GameCube and Wii titles.

There's probably more to this, since tiny new companies like Nnooo have successfully released games on WiiWare. Maybe he doesn't have the facilities required for secure storage of a dev kit? At the very least, this development makes WiiWare seem a bit more geared to established developers than previously thought.

[Via GoNintendo]

Last edited by Id; 06-06-2008 at 02:20 AM.
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Old 06-06-2008, 02:39 AM
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GamerGrrl is on a distinguished road
"Dear John,

I'm soooo sorry to tell you this, but I can't go to the school dance with you. Yes, I know we've been to dances before, but that was then, and this is now.

Please don't feel bad. It's not you. It's me. We've just grown apart, I'm sorry to say. I'm with a new game developer now, and as hard as it may be, you need to move on.

Yours sincerely,

Nintendo

P.S. - And please, stop drunk dialing me at 2am in the morning!
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Old 06-08-2008, 12:55 AM
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@gamergrrl -- that was friggen hilarious! *reps* to you!
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