After graduating from Yale’s School of Art earlier this year, 25-year-old Micah Ganske set
out to explore what our games might be like in the future, when technology has advanced to the point where video
games “accurately mirror reality.” He writes, “This photographic series is about simulating this eventual simulation
by placing the viewer behind my eyes.”
The series of images that he
put together won him first place in Adobe’s 2005 Design Achievement awards. The New York Times has put
put up a slideshow detailing how one of
the images (the one pictured here) was composited.
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